SpaceSave Version 1.4 has been released!
Hi there!
Well, it’s finally here. It’s going to be a much smaller update than version 1.3, but it consists of fixes and polish that(I hope) will make the game much more enjoyable to play(and a “definitive edition” of the game of sorts, at least for now). Below is a list of new features and a changelog for the new version(possible spoilers):
-New side questline, starting on Day 1 and continuing on a later day
- Some additional graphical improvements have been implemented:
= Tweaked Protagonist’s overworld sprites and battle animations to be more similar to his design in the promotional art
= Girl in the beginning of the Day 2 dungeon, now has a different coloured sprite to differentiate her from “normal” variations
= Shorty the Cashier’s sprites were finally updated from the beta version… which were ready 2 years ago, like for all the other characters before release,
but I forgot to implement them into spritesheets…
= Shops(and the Doctor’s office) now have more detail
= Breakable walls in the final dungeon are now more visible
- Added a new way to spend Nothing(To trigger: interact with a certain NPC on Day 1/Day 2 in the dream, while having at least 1 Nothing in the inventory)
- Added a new state “Sedated”, which can be applied by using “Painkillers”. It makes an affected character unable to get Knocked-Out, but prevents them from using
any skills
-Balance Change: “Depression” state now lasts 5 turns instead od 10
- Day 4: Added a second type of soldier, with an urban camouflage. Now - the soldiers with green(forest) camo can use and drop Incendiary Grenades, while
urban camo soldiers have normal Grenades.
- Day 5, Ending B: A save point has been added before the final boss of the Ending B route
- Improved the town introduction cutscene(added people in town… finally, and smoothed out some stuff)
- While we’re at the topic of stuff that should be fixed long time ago - the collissions with the guards in the “stealth” section on Day 5 have been (mostly) fixed
- Save point in the Factory dungeon in Day 2, now saves and restores HP/SP at the same time - like in every other dungeon in the game
- Finishing the first part of the Kate’s quest(Day 1, in the school) now doesn’t give EXP reward. Instead - it automatically levels the player up.
- Added a small hint to the third school faction’s quest
- Added more quips from party members for side-content stuff
- “Key Items” section of the inventory will now not include old, unused key items from earlier dungeons/quests(with exceptions)
- New item “Heretical Book” has been added as a special shop reward. It revives an ally with full HP and SP.
- New item “Incendiary Grenade” has been added and the normal type of “Grenade” now deals more damage to all enemies.
- New items “Painkillers” and “Potent Painkillers” has been added. When used - it gives a targeted character a “Sedated” state, which makes them unable to get
knocked-out while under its effect
- Fixed an oversight, where the “Depression” status effect didn’t prevent characters from using POWER-type skills
- Fixed a bug, which allowed you to save in the school after exiting third faction’s dungeon prematurely
- Fixed Ollie’s name before the sewer part of Day 5
- Evened out the most loud sounds(those I was able to find myself, that is)
- Minor UI and other fixes(small bugs, typos, etc.)
- Got rid of possibly copyrighted sound effects
And that’s it for this version! It’s going to be a while, before the next one(maybe even years), because I want to focus more on my other, new projects. I hope you will all look forward to new stuff from me and, eventually, more updates for SpaceSave!
For now, however - enjoy version 1.4! If you have any problems with the game/found any bugs, don’t hesitate to contact me!
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SpaceSave
A free-roam, turn-based, modern-day themed RPG Maker game
Status | Released |
Author | SadPinkStar |
Genre | Role Playing |
Tags | Aliens, Comedy, Exploration, JRPG, Multiple Endings, RPG Maker, Sci-fi, Story Rich, Turn-Based Combat |
Languages | English |
More posts
- SpaceSave 1.5 - Original Soundtrack PresentationJan 02, 2022
- A BONUS: Day -10220 - A SpaceSave Short StoryJan 15, 2021
- 3 years of SpaceSave!(+ more)Dec 07, 2020
- Version 1.3 has been released!Dec 08, 2018
- Spacesave v.1.3 AnnouncementNov 30, 2018
- Version 1.2 has been releasedMar 07, 2018
- Version 1.1 has been releasedJan 01, 2018
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